Objective Overview
- Develop great games and simulators.
- Bring value and good experience to the users.
Education
- Computer Science - UFSC
- Degree project title: Magnetic tracking integration to manual welding simulator with virtual reality using Unity3D
- Original project title (Portuguese, Brazil): Integração de um tracking magnético a um simulador de soldagem manual com realidade virtual utilizando Unity3D
Experience
- DOT Digital Group (2015 – Atual)
- Simulógica (2013 – 2015)
- nKey Mobile Solutions (2011 – 2012)
- Simulógica (2010 – 2011)
- Lapix - Computer Graphics Lab UFSC (2009 – 2010)
Skills
Programming Languages
- C#
- C/C++
- Objective-C
- Javascript
- PHP
API’s and SDK’s
- Unity3D
- Cocos
- Box2D
Personal Projects
- Personal Blog: https://doctorzeroth.wordpress.com/
- iOS App: http://rainbug.com.br/floripa-by-music/
- Personal Game https://www.youtube.com/watch?v=W0SNOQ_YibQ (Game developed for iOS, video of Gameplay)
- Preparing the others… bestseller, tanks, others unfinished
Portfolio
- Shooting Stand
- Police Approuch Simulator
- Candy Run
- Paper and Arrow
- Floripa by Music
- Welding Simulator
- ABF Franchises Training
- Pixeon Showcase
- Button Football
- AR
- Bestseller ranking
- Decision Tree Framework
- Training with Interative Story
- Corporative Quiz Game
- CPR
- Stand as Entertainment
Activity
Extra Courses
- Game development in Java (2007) SENAI Tubarão - SC (Brazil)
- Game engine, colisions, maps, game loop, timer, input treatment, drawing, simulation, audio, sprites and animation, video buffer
- 3D max Fundamental (2005) AZIMUT - RJ
- Cameras and light, mapping, modifyers, splines, poly structure, animation, mental ray, material editor, particles
- Ilumination Technique
- Internal and External ilumination, radiosity, shadow types, projections and volumetric effects, light control and colors, light positioning, reflection, refraction, ambient light
- Character Studio (2006) Autodesk - ATC
- Rig, apply Physique, create, edit and generate walking footsteps, animate with animation key, combine animations to create a sequence, IK linking, flowk animation, bones
- Game development in Java (2007) SENAI Tubarão - SC (Brazil)
Events
- XI Simpósio Brasileiro de jogos e entretenimento digital (SBGames)
- IX Simpósio Brasileiro de jogos e entretenimento digital (SBGames)
- 11º Fórum Internacional de Software Livre (FISL)
- 10º Fórum Internacional de Software Livre (FISL)
- Unite Brasil, 2013